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Monthly Archives: April 2014

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Five Lessons from Kaggle’s Event Recommendation Engine Challenge

 

 

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Posted by on April 30, 2014 in Machine Learning

 
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oculus-fpv

 
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Posted by on April 27, 2014 in Programming

 
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myrobotlab

 
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Posted by on April 27, 2014 in Misc

 

Useful Machine Learning Libraries

 
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Posted by on April 25, 2014 in Machine Learning, Programming

 

Setting camera projection of Unity3D given FOV and aspect ratio

reference : http://forum.unity3d.com/threads/50899-Vertical-FOV-plus-Aspect-Ratio?p=323419&viewfull=1#post323419

  1. var verticalFOV : float = 45;
  2. var forcedAspectRatio: float = 1.6;
  3. var manualNearClipPlane : float = .3;
  4. var manualFarClipPlane : float = 1000;
  5. function Update(){
  6.     camera.projectionMatrix = Matrix4x4.Perspective(verticalFOV, forcedAspectRatio, manualNearClipPlane, manualFarClipPlane);
  7. }
 
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Posted by on April 23, 2014 in Unity3D

 

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OpenCV feature tracker

 
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Posted by on April 21, 2014 in Computer Vision, OpenCV

 

Winning solution for the Galaxy Challenge on Kaggle

http://www.kaggle.com/c/galaxy-zoo-the-galaxy-challenge

https://github.com/benanne/kaggle-galaxies

 
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Posted by on April 18, 2014 in Machine Learning